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1. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
CCP Antiquarian wrote: G.... Despite that customization, however, only a handful of players ultimately ended up using these customization options. Client settings logging reveals that around 9% of total EVE players are using the Advance Audio S...
- by Nyjil Lizaru - at 2017.05.09 17:52:26
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2. Sticky:CSM 11 Summit 1 Minutes - in Assembly Hall [original thread]
Two quick things: - Is the rookie ship ganking just cynos getting popped? - Is CCP still blissfully ignorant that some starter schools (Hello CAS!) have actually built real communities despite the 10% tax and lack of support. (re: "There was the...
- by Nyjil Lizaru - at 2016.09.30 16:14:01
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3. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
It works better than advertised! I see that you got the 'fit rigs' checkbox already added, but I did not anticipate the 'multibuy' option to be present. Holy cow, couple clicks to buy the hulls, couple clicks to multibuy the full fit, ship em and ...
- by Nyjil Lizaru - at 2016.06.09 01:53:35
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4. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
I know what I'm doing tonight! This will either be great or awesome!
- by Nyjil Lizaru - at 2016.06.08 13:18:40
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5. Sticky:[Citadel] Updates to NPC taxes and refining rig bonuses - in Upcoming Feature and Change Feedback Center [original thread]
Currently, our 3rd largest hub (Dodixie) cannot maintain stock of needed items (at any price, not just 'reasonable' ones); so why does CCP even think that regional markets will replace trade hubs? I do (did) a lot of corp fitting, and I tried work...
- by Nyjil Lizaru - at 2016.04.27 18:16:12
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6. Sticky:[Citadels] Changing NPC taxes - in Upcoming Feature and Change Feedback Center [original thread]
CCP Ytterbium wrote: Niko Zino wrote: Stuff Those are fair points we've been discussing internally. Initial figures show us maintaining a cloning bay in a Citadel will cost 157m ISK a month, we wanted to provide means for the owner to rec...
- by Nyjil Lizaru - at 2016.03.04 03:27:02
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7. Sticky:[December] Remote Rep Tiericide and Falloff - in Player Features and Ideas Discussion [original thread]
On one hand, these changes sound really interesting and fun; and an elegant answer to the 'problem of logi'. On the other hand, I'm not sure that the actual flying of logi needed more complexity and/or stress. Regardless, I look forward to see...
- by Nyjil Lizaru - at 2015.11.27 04:00:04
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8. Petition for Fanfest Announcement - in DUST 514 Information Portal [original thread]
Signed.
- by Nyjil Lizaru - at 2015.10.30 19:40:11
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9. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Suggested changes: -A hard-cap per character: only allow a total of 5-10 million SP (for example) in or out for the character total, ever. -Alternately: a yearly limit of 1-3 million (again, amount is just an idea) -Limit it to within the same ac...
- by Nyjil Lizaru - at 2015.10.15 18:09:09
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10. In Response to Sugar Kyle - Highsec development - in EVE General Discussion [original thread]
EVE is not a pvp-only game, and if it were to become so, it would fade into a pale shadow of itself. WoT and such are nice pvp-only games, but they are cardboard cutouts when compared to EVE. We say "EVE is real", but we forget what that means: -...
- by Nyjil Lizaru - at 2015.10.07 17:27:52
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11. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: "Copy contract" makes a more accurate copy Keywords: contract Note: Fitted ships are the concern --- When copying a contract for a fitted ship, the 'copy contract' option grabs by hull only, with no regard for fittings or name. Having...
- by Nyjil Lizaru - at 2015.09.02 17:56:35
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12. Stepping into Faction Warfare - in Warfare & Tactics [original thread]
Lots of great ideas already. If CCP really wants brand-new players to enter FW, then the overview and the entry-level ISK-making opportunities are probably the two biggest issues. We always say that new players should join a corp, but we need t...
- by Nyjil Lizaru - at 2015.08.21 17:15:19
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13. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: Lvzbel Ixtab wrote: Lug Muad'Dib wrote: stupid as intended.. How is this a good mechanic? https://zkillboard.com/kill/43873567/
https://zkillboard.com/kill/43873581/
https://zkillboard.com/kill/43873587/
...
- by Nyjil Lizaru - at 2015.01.15 16:10:41
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14. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: I think i would have rather had the resists over D-scan immunity 2nd
- by Nyjil Lizaru - at 2014.12.29 21:52:08
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15. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Ehud Gera wrote: @CCP Rise. Can we get that explanation soon about the reasoning behind why you think Dscan immunity won't be OP? I've been waiting with bated breath. Especially (since you haven't released it yet), can you explain ho...
- by Nyjil Lizaru - at 2014.12.21 00:07:42
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16. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Niskin wrote: 52 pages in and it all boils down to this: Combat Recons with D-scan immunity are still less of a threat than cloaky T3's in all but FW plexes specifically because of the block on cloaking in them. Everywhere else, in every area ...
- by Nyjil Lizaru - at 2014.12.19 21:29:43
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17. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Viceran Phaedra wrote: The EVE Community wrote: We are all precious little snowflakes that are threatened by change! I'm unsubbing because of [upcoming feature]! The environment is changing, and that's good . EVE players are some of the...
- by Nyjil Lizaru - at 2014.12.19 19:18:26
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18. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
The D-scan immunity sounds interesting, and the debate is educational. But I do not like my in-game tools lying to me.
- by Nyjil Lizaru - at 2014.12.19 15:22:14
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19. [Fitting Ships] Mass fitting. - in Player Features and Ideas Discussion [original thread]
Jenshae Chiroptera wrote: To me, suicide gankers + this = no. What I can't seem to find and would be useful is an "unstack" all option. Then I could use a large container full of items, throw what is needed into each cargo space and then c...
- by Nyjil Lizaru - at 2014.12.18 16:30:38
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20. [Fitting Ships] Mass fitting. - in Player Features and Ideas Discussion [original thread]
+1 - I do this for a relatively small group and I can't imagine how awful it must be for large alliances! Matthew Dust wrote: Barrogh Habalu wrote: Saying "no" to a good idea just because it's better to focus on something else right now ...
- by Nyjil Lizaru - at 2014.12.18 15:01:05
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